3D&T, formerly known as "Defensores de Tóquio", is a Brazilian tabletop role-playing game, created by Marcelo Cassaro. It is designed to be a very simple. It's the latest version of the Defensores de Tóquio, which Cyphoderus You can't buy stuff that gives you advantages with the cash generated by Rich, however. Por: R$ ou 3x de R$ Promoção! loading De: R$ Por: R$ ou 2x de R$ loading. 3D&T · Manual do Defensor (Digital). R$
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This chapter deals with the advantages one can buy for their character.
They are special traits that are bought in CC that give your character special attacks or traits to use during play. They 3d t defensores de toquio also be recieved in-game by getting special equipment and such.
Some stuff like that is outlined on the Magical Items chapter that we will see later.
For now, the Advantage list! Acceleration 1 Point You run hella fast.
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You can add 1 to Ability on doing checks related to running away, pursue or dodge, and also can do two movement actions per turn, meaning 3d t defensores de toquio can run to someone, hit them then run away like an annoying bastard.
Allies can't get experience points and won't obey suicidal orders and won't do stuff that goes against their natures.
Fullmetal Alchemist 1 Point You can do magic diagram doodles that make your magic and abilities less costly.
Unthreatening Appearance 1 Point You are so cute you can take enemies by surprise and get an extra turn as combat starts.
Reality Marble Battle Area 2 Points People are brought to another dimension where you can kick their asses.
Biblioteca Élfica: 3D&T Alpha - Manual - Revisado
It costs 2 MP to use and has to be sustained for 3d t defensores de toquio number of turns equal to your ability, but inside the Battle Area your stats are augmented, can use special attacks without MP cost or 3d t defensores de toquio can cast spells by half the MP price.
Extra Armor Special Your armor stat is doubled against certain kinds of damage. This advantage can't actually be bought, but it comes as a freebie on Unique Advantage packs or on items the GM might give you. You can also spend more points to add tags to the special attack you use, like making it homing, gain an area of effect or refund some of them by making it being only able to be used when you are Close to Death.
The number of attacks you make is equal to your ability stat. Good Fame 1 Point Fluff advantage, you are basically known for being a good dude. Cleric 1 Point You start with three extra magic spells, and can use magic with the Cleric tag.
A game that beginners would find easy to play and veterans would enjoy 3d t defensores de toquio and B: It also had a semi-official setting, Tormenta, which the Holy Avenger comic was based of and also has a D20 adaptation which I may present here in the distant future.
First things first, new player characters start with a set number of points to spend on their creation.
It has the following scale for the GMs to choose at their own discretion when setting rules for the CC. Normal Person - Zero to four points, not recommended to PCs.
They mostly have only one skill and can have one or two advantages or just a slight -1 disadvantage.
Newbie - A novice adventurer, they can also have up to -3 on disadvantages. Fighter - Medium experienced adventurer, can have up to -4 points on disadvantages.
Champion - A veteran badass with a lot of experience. Up to -5 points in disadvantages. Legend - Twelve points, with a maximum of -6 points in disadvantages.